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GDT-320

Game Physics and Simulation

Grand Canyon University 4 credits Game Development

Course Description

This essential course introduces students to the fundamental principles of physics and their practical application in game development. Students explore how physics engines and simulations contribute to creating realistic and immersive gaming experiences. Through hands-on projects and experiments, students gain the knowledge and skills to develop dynamic, interactive, and physics-based game mechanics. They also have the opportunity to apply the principles they learn to develop interactive prototypes and small-scale games that showcase physics-based gameplay. By the end of the course, students will possess a strong foundation in game physics and simulation, enabling them to craft more engaging, dynamic, and immersive gaming experiences for players. Prerequisite: GDT-225.

Code
GDT-320
Credits
4
Subject
Game Development

Programs That Include This Course

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