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GAME 451

Game Development

University of Arizona 3 credits Information Science

Course Description

This course provides a comprehensive survey of video game production practices. Students work on game development assignments for presentation in a professional portfolio. The course topics include: collaborative technologies, software design patterns for games, spatial transformations, and technical considerations surrounding game art, such as authoring sprites, 3D models, animations, texture mapping, and writing shaders. Students will be given periodic assignments that reinforce lessons from class.

Code
GAME 451
Credits
3
Subject
Information Science

Programs That Include This Course

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