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CSE 420

3D Video Game Development

University at Buffalo Computer Science & Engineering

Course Description

This course covers the methods and technologies used to implement modern video games. Students will be introduced a modern game engine and concepts central to developing video games. After the introduction, students will spend the rest of the semester working on a team-project game of the students’ choosing. The course provides first-hand experience of building games and the process of refactoring and testing needed to complete a video game prototype. Pre-Requisite: CSE 220 or CSE 250, School of Engineering and Applied Sciences Major.

Code
CSE 420
Credits
—
Subject
Computer Science & Engineering

Programs That Include This Course

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