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04:547:315

Game Design Methodology

Rutgers University 3 credits Information Technology and Informatics

Course Description

Examines the theory, practice, and methodology of the modern game designer. Content will cover everything from simple board game mechanics to the inner workings of massively multiplayer experiences. From developing ideas for new product concepts to writing strong game design documentation to fine-tuning gameplay mechanics, this course provides a survey of the best practices, key challenges, and unique opportunities for game designers. Prerequisite: 04:547:201.

Code
04:547:315
Credits
3
Subject
Information Technology and Informatics

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